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Hide & Seek - Sandpit #10 @ICA

sandpit

To be honest, I wasn't expecting this gaming event at the ICA to be quite as entertaining as it turned out to be. If you don't know already, the drill is this: you turn up, you play modern parlour games, go early if you want to get a good pick. Mostly it was an ARG-free zone, limited props, and no devices/ phones required. Good.

Best creation of the night I thought was the imperfectly titled but perfectly sly Ponzi by Ben Henley, a financial trading game where most traders are blind; one or more is aware that their stock (coloured beads) is worthless. A God-like Central Banker gets to intervene and interfere with market operations whimsically.

As I recall (drunkenly, before dropping my beads that is) the game needs a gentle tweaking for repeat visits, since a winning (or randomly non-losing) strategy should become evident after one cycle. Or not. Still: clever stuff. 

We (being myself + Lovely Assistant) also played Minkette's entirely different (being vaguely theatrical and slightly bewildering) Prophecy Game earlier in the night. 

Bewilderment may well be a minimum requirement of Fun, now I think about it, wired in somehow. Hand me that screwdriver there? 

Yup, thought so.

 

Comments (1)

Mar 22, 2012
ralph eggleston said...
Nice post! Thanks.

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